Whether you voted for the game on Steam Greenlight, followed Flux8 on social media or even played the free demo on Gamejolt, your help and support is greatly appreciated!
From here, we’ll continue building and polishing Flux8 until it’s ready to release, which will hopefully be sometime around the end of July 2017! In the meantime, don’t forget to follow Flux8 on Facebook and Twitter for all the latest updates (and to see all of the hilarious, game breaking bugs we find!).
You can also check out the fortnightly devblogs to see what we’re working on and how your feedback is helping us improve the game. From level design and assets to code and audio, it’s all covered!
Don’t forget, you can still check out the Free Flux8 Demo on Gamejolt! We’re currently featured on the website and have had just under 1000 plays! This is an early-access build of the game, so expect to see a few bugs and backwards-facing bow ties. The demo is available in both 32bit and 64bit versions for Windows, OS X and Linux. We hope you enjoy the demo and remember, your feedback is valuable to us!
Still not convinced? We’ve had an influx (see what I did there?) of Youtuber’s playing the demo recently. We’ve compiled all of the videos we’ve found so far into one convenient playlist which you can check out below! Although if you are planning on playing the demo yourself, watching the solutions on Youtube first may take some of the fun out of it!
Check out our website here: http://www.flux8game.com/
Thank you again for your continued support… we’ll see you on release day!
Come along and play the latest from Canalside Studios and help to shape the game as it’s developed. See both Hover Havoc and Pocket Galaxy at Gamayo 10, 6:30pm, Thursday 21st April 2016 at Shooters Sports Bar, Leeds.
Just as a side note, Juncture by Fireblanket Games and Welcome to Earth by Wide Awake Studios are from our students too. Wide Awake Studios are currently undertaking an Enterprise Placement Year.
See both Pocket Galaxy and Hover Havoc at Insomnia 57, 25th to 28th March 2016 at the NEC. Get to play Pocket Galaxy on one of the iPads we’ll have with us, and download from the play store in May! See more about Pocket Galaxy on the website or follow the developers on Twitter @pocketgalaxyapp
Get your tickets at https://insomniagamingfestival.com/tickets/
Such a success was the last Working Day Jam that it’s back with a sequel, the Working Day Jam 2!
The next Game Jam is this weekend, titled Working Day Jam as it’s a 9-5 affair.
Course leader for Computer Games Design, Daryl Marples, will be attending the 30th Game Developers Conference in San Francisco during March. The trip is another chance to prospective students to meet one of the team and also for Daryl to continue building relationships with the game developers of the world.
Let us know if you see him… Oh and don’t forget to say Hi!
Both Tap Galaxy and Sumo Cars were on show at Game Bridge to get feedback on the latest developments. A great opportunity to play the latest titles while they’re still in the early stages and have a chance to give your input.
PaperPlane Interactive – who are 4 of our games students currently on their placement year, running their own business, have released their first title, Kubee, for Android… check it out on the Google Play Store
Watch the video…
Congratulations to Dale, his game Samphi has just been greenlit on Steam! Well done. Read more at http://steamcommunity.com/sharedfiles/filedetails/?id=198189597
Nathan, Liam and Luke have launched their latest title today with FlyBy, “an exciting, fast paced, arcade style mobile game with a variety of exciting obstacles and challenges to complete!”. I played the beta a few months back and I’m now downloading the full version… give it a try at
The Game Republic Student Showcase 2013 was held yesterday… see all the details at http://gamerepublic.net/news/game-republic-student-showcase-winners/ but just to note that our students did well again… coming 1st and 2nd in Art, 1st in Design and 3rd place in the technology and overall best team categories.
Well done folks 🙂