Name: Matthew Oldfield
Tell us a bit about yourself:
“I am an avid gamer, I mostly play eve online now but used to play World of Warcraft, Call of Duty and used to be very in to Forza before I got my gaming pc.”
How did you first get into video game development?
“I always wanted to program as a kid and was always good with computers. I didn’t really start programming until I was in collage but it came naturally to me. It took a bit of getting used to when I started at university but I now it’s just like speaking another language to me.”
Why did you choose to study at the University of Huddersfield?
“As I lived in Huddersfield and had a job it made sense to stay local. It ended up better in the end as all my friends who went to other Universities have dropped out.”
What are you hoping to achieve while on your placement at Canalside Studios?
“I hope to broaden my knowledge and find my expertise and well as come out with a product at the end of my placement.”
What is your favourite thing to programme?
“Artificial Intelligence because it requires a lot of logic.”
What is your favourite piece of software to use and why?
“Visual studio as it had a dark mode and IntelliSense is useful when it works.”
What is your favourite video game and why?
“Eve online as they balance the risk-reward very well, and there are so many mechanics, even though I have played for 3+ years there is still new stuff for me to do.”
Do you have any examples of previous work that you would like to show us?
In this project I mostly worked on the physics in the game. It was difficult as this was the first time that I used Unity at a professional level but in the end I got it “working”. I then moved on to the UI and audio, creating engine sounds from scratch and implementing them in Unity. Finally, I had a little time left over to add some particle effects for polish.